
Events And Tradeoffs
Assign vampires to city pressure, compare odds, choose lead and support roles, and accept the cost before sealing an order.
In development
Keep a night city running while vampires stay invisible to humans. Acquire buildings, assign managers, balance scarce resources, and face the consequences of every tradeoff.

Core loop
Feed the court, preserve the Veil, and keep vampires invisible to humans while the night city keeps demanding attention.
Turn mortal locations into court holdings, assign vampire managers, collect tribute, and decide which resources each district should feed.
Blood, Coin, Influence, Secrecy, Exposure, Court stability, and Dread all pull in different directions. Solving one shortage can create another.
Every order is a bargain. Success has costs, failure leaves witnesses, and ignored problems come back as pressure the city remembers.

Assign vampires to city pressure, compare odds, choose lead and support roles, and accept the cost before sealing an order.

Inspect mortal sites, acquisition risk, yield, timing, storage, ownership, and cost before bringing them under court tribute.

Open vampire dossiers with class, role, bio, loyalty, status, home, skills, and command options.